![]() ![]() He kept up this double life for five years, during which time he secretly planted bombs on all members of the alliance. After entering the game, Genthru founds an alliance with Nickes and eight other players while secretly killing others. Genthru was hired to play Greed Island by Battera. He was completely terrified and screaming when he was trapped and Gon was about to hit him with his Rock attack. He was afraid when Gon showed no fear of death and thought that Gon was insane when he continued to fight even with his hand blown off. Beyond anger, though, Genthru will show outright fear or terror in the face of certain defeat or against opponents that he can't understand on a psychological level. He is often caught off-guard when things don't go the way he expects, like Gon being aware of his abilities from the start and thus having Genthru become angry when Gon has planned counters for his abilities like dousing him in gasoline to prevent his use of Little Flower (which would cause Genthru to light himself on fire from the explosion). Genthru's insistence on planning out his actions also reveals his dislike of things not going to plan. ![]() However, while stoic and calm for the most part, Genthru can be shaken and even enraged out of his unflappable demeanor. He takes the time to make up a counter plan when Tsezguerra's group employs hit-and-run tactics against him and tends to fight strategically, only committing to an action or attack when the risk is at its lowest. Genthru is very observant and analytical, showing that, in spite of his blood lust and disregard for consequences, he will not jump into situations recklessly. Genthru also disarms his enemies due to his constant composure-he rarely lapses from his calm demeanor. Later, he also agrees to hand an " Angel's Breath" card over to Gon and company, on the condition that they use a duplicate "Angel's Breath" to heal Bara.ĭue to this, he is extremely self-oriented and is able to commit acts of mass murder bordering on terrorism with no hesitation or difficulty. This is shown when he volunteers to roll the Risky Dice when one of his companions is readily willing to do it, citing a promise to "share risks equally". He is lacking in compassion for people at large, with the exception of his teammates Sub and Bara. ![]() In the beginning, Genthru shows himself as gentle, friendly and willing to stop the Bomber and finish the game, but after he reveals himself as the real Bomber, he shows his true colors. ![]()
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